In 2020, there were many visualizations of Covid-19 data, but it is difficult for the human mind to imagine the number of deaths only from graphs and figures. I made a 3D simulation of a city where you can change the number of people, walk among them and look at the crowded streets from a bird’s eye view. Blue people are women, yellow are men. Use the joystick at the bottom of the screen or the arrows on the keyboard to control. You can click on to change the number of people. – open the home menu. In 2021 I
It’ll move forward the way we tell stories in digital space and creates a fresh perspective on data visualization journalism.
I also wrote some html and css code for layout and part of the UI.
What was the hardest part of this project?
It was the first time I used Unity Engine, C# and game development techniques for my data-journalism project. First I got comfortable with the new language, Data-Oriented(DOTS) programming and limitations of Project Tiny – it is a set of workflow features and a specialized build pipeline that allows me to create small, lightweight games in Unity for web and other platforms.
What can others learn from this project?
First it’s a great innovative idea that will likely move the field forward. It shows journalists that they can use game technologies in their projects, make immersive, emotional stories and simulations.
I think it’ll move forward the way we tell stories in digital space and create a fresh perspective on data visualization journalism. I will definetly continue to explore Game Engine features for my work 🙂